Increases the power of elemental attacks. Allows you to gather two Honeys or Royal Honeys at once. Allows Lv1 Power coatings to be set when equipped with a Bow. Allows Exhaust coatings to be set when equipped with a Bow. For other situational cases you need to look up the monster's hitzone, if your weapon could even consistently hit the weak hitzone, and if you're skilled enough to hit the weak hitzones. Makes it harder to become Frenzied and enhances recovery. I’d take RO to redhelm and snowbaron but I would most definitely take WEx to Rajang.

Press question mark to learn the rest of the keyboard shortcuts. Slightly slows down Bowgun reloading and Bow-coating loading. By using our Services or clicking I agree, you agree to our use of cookies. (Deadly Poison is reduced to Poison). Increases Attack and Affinity when a large monster in the same area becomes angry. Press J to jump to the feed. Halves the rate at which your weapon loses Sharpness. Daora/orcus hbg you should usually take wex and crit eye 2/3, since their base affinity is lower. Decreases the power of Water attacks and Water shots (Water S). (1 successful hit will grant 25% Affinity, 5 more consecutive hits will grant 30% Affinity, missing an attack or not attacking for 5 seconds will reset the skill.) Increases the power of Thunder attacks and Thunder shots (Thunder S). Sometimes raises the number of times items can be gathered at Gathering Points. Decreases your Combination success rate by 10%. Increases your Combination success rate by 20%. Increases the power of Pellet shots (Pellet S) and Spread-type arrows. Prevents your attacks from being deflected. Take your favorite fandoms with you and never miss a beat.

Chain Jwl 3 +4: Chain Jwl 1 +1: Armor. However if you feel confident that you can consistently get in hits, all the time; I would recommend repeat offender. Greatly speeds up Bowgun reloading, and auto-loads Bow coatings. Greatly increases Defense when Health is below 40% of the maximum amount.

Adds a further two Skill Points to all Skills with points invested. Often increases the number of Reward Items received for captures.

Decreases the power of Thunder attacks and Thunder shots (Thunder S). Greatly slows Stamina depletion when evading/blocking.

Increases the efficacy of meat that raises maximum Stamina. Empowers you for a limited time when certain conditions are met. Negates the effects of some large monsters' roars. I'm also having a hard time grasping exactly how to tell why a set like jho Ceana is significantly better damage wise vs something like hyper shogun armor set. Sheathing when a monster is enraged gives a chance to sharpen your weapon. Increases the power of Heavy shots (Heavy S) and Heavy arrows. Negates the effects of all large monsters' roars. Greatly increases Attack and Affinity when a large monster in the same area becomes angry. Greatly increases the power of Dragon attacks and Dragon shots (Dragon S). Allows Close-range coatings to be set when equipped with a Bow.

Allows Lv1 Pellet shots (Pellet S) to be loaded. Increases the damage incurred from heat and lava. Guarantees maximum results with Combinations that can produce more than one item at a time. Cookies help us deliver our Services. Playing a lot online with others makes it a bit difficult to always get the right spot to hit. Negates Wind Pressure from almost all monsters. I suggest you make separate sets that has weakness exploit or repeat offender, however for most cases you can go with the following: HBG pierce you'd go weakness exploit, LBG and DB you'd go repeat offender. Greatly speeds up Stamina depletion when evading, blocking, etc. Slows down Bowgun reloading and Bow-coating loading. Allows Lv1 Pierce shots (Pierce S) to be loaded. Welcome to the Monster Hunter Generations Ultimate reddit community! Decreases the likelihood of Horn items breaking, and increases the effect time of Hunting Horn melodies. Repeat offender vs Weakness exploit for adept longsword Currently using the Jho Ceana set mix and see that typically weakness exploit is used over repeat offender. Increases the Attack and Defense of Palicoes. If you drink a Hot Drink... Increases maximum Stamina depletion speed. Rare and Well-done Steaks temporarily grant unlimited Stamina. Allows Lv1 Cluster shots (Clust S) to be loaded. Makes it easier to mount and successfully topple a monster. Use a whetstone to polish a weapon and briefly increase its strength. That said, I'm pretty much a hippy in MHGU and armour sets, and I think that RO is great as a skill. If you're using a HBG with pierce rounds, you use Repeat Offender over Weakness Exploit. Allows all levels of Normal shots (Normal S) to be loaded. Greatly decreases the likelihood of Pickaxes, Bug Nets, Boomerangs, and Horns breaking. Sometimes allows you to reuse items after you eat and drink them.

By using our Services or clicking I agree, you agree to our use of cookies. Cookies help us deliver our Services. Increases elemental damage (Fire, Water, Thunder, Ice, Dragon) of your critical hits. Allows all levels of Pierce shots (Pierce S) to be loaded. Press question mark to learn the rest of the keyboard shortcuts. If you drink a Cool Drink... Increases the speed at which your maximum Stamina depletes from cold. Increases the potency of abnormal status attacks. Slightly extends the invulnerability period when evading. Greatly empowers you for a limited time when certain conditions are met. Negates the effects of Bind statuses such as Snowman and bubbles that impede movement. Prevents knockbacks from attacks while carving.

Allows all levels of Power coatings to be set when equipped with a Bow. Enables dive-evade in any direction. Repeat Offender is an affinity increasing skill that activates with 10 points of Chain Crit. Decreases your Combination success rate by 20%.

Cannot be used repeatedly. Negates all elemental blights (Fire, Water, Thunder, Ice, and Dragon). If not, RO is very good too as it's much easier to trigger. Sometimes increases the number of Reward Items received at the end of a Quest. (Mostly IG, SNS, and DB for melee options. Materials Required: Cost : Ocean Pyroxene x1, S.Magala Purifier x2, Valstrax Spineshell+ x1, Radiant Mucus+ x2. Increases the damage caused by Jumping Attacks. Allows one extra shot to be fired while Rapid Firing. Reduces the likelihood of being Stunned by 50%.

For diablos HBG you want either RO+CE3 or just bitter affinity for a cheaper option. Slightly speeds up Bowgun reloading, and speeds up Bow-coating loading. 22400z Ocean Pyroxene x1, Deathly Shocker x2, Valstrax Cortex x1, Lrg Wyvern Gem x1. Remember, after the first hit, you get 25%, so its still really good even if you can only hit them 3 times in quick sucession, before ducking out. Doubles the rate at which your weapon loses Sharpness. Skills that increase Affinity following repeated attacks. Speeds up Bowgun reloading, and auto-loads Bow coatings.

Increases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking. Decreases the effect time of certain items. Easier to fish and BBQ meat. Increases the power of Fire attacks and Flaming shots (Flaming S). Greatly speeds recovery from temporary damage (the red portion of the Health Gauge). Increases certain attacks' ability to Exhaust monsters. Increases your speed while transporting items and decreases the likelihood of dropping them. Increases Attack when you are suffering from abnormal status. Increases Affinity following repeated attacks. Allows you to mine two Charms at once... Maybe. Which skill is better for Pierce HBG and Pierce LBG, Also Dual blades too. Negates the damage from minor enemy attacks. Powers you up in the cold. Increases your Attack and Defense every time you fall in battle.

Decreases the potency of abnormal status attacks. Speeds up Stamina depletion for actions which continuously drain Stamina (such as dashing). Most likely meaning you wont be able to get in many consecutive hits at once. Increases abnormal status attack potency (Sleep, Blast, Poison, Paralysis) of your critical hits. Currently using the Jho Ceana set mix and see that typically weakness exploit is used over repeat offender. I'm working on a blast sns right now that has status atk +2 crit eye +1 weakness exploit and repeat offender I got really lucky with a talisman that got me weakness exploit in full. https://monsterhunter.fandom.com/wiki/MHGU:_Skill_List?oldid=799309. Increases the power of Dragon attacks and Dragon shots (Dragon S). Looking for MHGU information? Statuses Note that RO, still gives less overall affinity than WE. Plus pierce doesn't always hit weakzones to trigger Wex. Crit Status: Status Crit +10: Increases abnormal status attack potency (Paralysis, Poison, Sleep) of your critical hits.

Increases Affinity for all draw attacks by 100%. Increases the power of Ice attacks and Freeze shots (Freeze S). Allows all levels of Cluster shots (Clust S) to be loaded. Grants knowledge of when a large marked monster can be captured.

jho cena can easily get RO instead of WE. RO is good in groups where you might not be able to always get the weakpoint (e.g. Greatly increases Attack and Defense when Health is below 40% of the maximum amount. Increases the number of carving chances by one and prevents knockbacks while carving. Increases the information displayed on the Map when large monsters are marked. Evading covers you in bubbles, improving your ability to dodge enemy attacks. Sometimes increases the number of Reward Items received for captures. MHGU Monsters The dataset used for monsters. Negative Affinity attacks have a chance to be strong Affinity attacks. Fills the Arts Gauge, Valor Gauge and Alchemy Gauge when damage is received. Causes previously unblockable attacks to become blockable. Decreases the power of Fire attacks and Flaming shots (Flaming S). Greatly increases the power of Fire attacks and Flaming shots (Flaming S). Anthing faster than LS, can enjoy it pretty well. MHGU Weapons The original dataset used for this calculator and for YADC for GU.



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